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GameDev\Platform\Helper\Json::decode
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1 |
62 µs |
0 µs |
25,448 bytes |
144 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixFinal…
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1 |
2 µs |
0 µs |
664 bytes |
408 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixRound…
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1 |
11 µs |
0 µs |
3,504 bytes |
3,248 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\SaveAction::generate…
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1 |
29 µs |
0 µs |
5,312 bytes |
5,056 bytes |
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GameDev\Platform\Service\Shared\Game\Session\GameStateService::re…
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1 |
13,286 µs |
4,907 µs |
168,984 bytes |
206,488 bytes |
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GameDev\Platform\Model\Shared\Session\Player\AbstractPlayer::getM…
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3 |
2 µs |
0 µs |
664 bytes |
0 bytes |
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GameDev\Platform\Service\Game\Session\Round\RoundService::getRoun…
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1 |
2,461 µs |
986 µs |
24,856 bytes |
43,600 bytes |
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GameDev\Platform\Service\Shared\Round\TxId::generate
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2 |
134 µs |
0 µs |
2,672 bytes |
120 bytes |
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GameDev\Platform\Entity\SessionShared\RoundStatus::fromString
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2 |
9 µs |
0 µs |
1,440 bytes |
88 bytes |
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GameDev\Platform\Model\Shared\Session\Round\Transaction::create
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2 |
6 µs |
0 µs |
1,520 bytes |
96 bytes |
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GameDev\Platform\Service\Game\Session\Round\RoundService::addBetT…
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1 |
5,382 µs |
1,351 µs |
74,168 bytes |
24,040 bytes |
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GameDev\Platform\Service\Game\Session\Round\RoundService::addWinT…
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1 |
5,274 µs |
886 µs |
17,464 bytes |
18,384 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\SaveAction::shouldCo…
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1 |
2 µs |
0 µs |
664 bytes |
0 bytes |
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GameDev\Platform\Model\Shared\Game\Session\GameState::updateProto…
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1 |
5 µs |
0 µs |
1,768 bytes |
1,304 bytes |
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GameDev\PlatformGameApi\DTO\Common\WindowSettings::jsonSerialize
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1 |
7 µs |
0 µs |
3,248 bytes |
2,992 bytes |
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GameDev\Platform\Model\Shared\Game\Session\GameState::updateWindo…
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1 |
4 µs |
0 µs |
1,392 bytes |
1,136 bytes |
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GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS…
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1 |
4 µs |
0 µs |
1,392 bytes |
1,136 bytes |
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GameDev\Platform\Persistence\SessionTransactionManager::beginTran…
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1 |
722 µs |
152 µs |
5,440 bytes |
5,184 bytes |
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GameDev\Platform\Service\Game\Session\Round\RoundService::saveRou…
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1 |
1,847 µs |
346 µs |
36,888 bytes |
61,856 bytes |
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count
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1 |
0 µs |
0 µs |
584 bytes |
0 bytes |
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GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS…
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1 |
4 µs |
0 µs |
1,016 bytes |
0 bytes |
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GameDev\Platform\Service\Shared\Game\Session\GameStateService::sa…
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1 |
9,281 µs |
2,455 µs |
142,408 bytes |
128,728 bytes |
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GameDev\Platform\Persistence\SessionTransactionManager::commit
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1 |
766 µs |
87 µs |
1,912 bytes |
0 bytes |
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GameDev\Platform\Service\Shared\Game\Session\GameStateService::un…
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1 |
1,919 µs |
314 µs |
11,720 bytes |
4,024 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\Factory\GameActionEv…
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1 |
111 µs |
0 µs |
27,040 bytes |
26,784 bytes |
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GameDev\Platform\Event\Game\GameActionEvent::setException
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1 |
1 µs |
0 µs |
632 bytes |
376 bytes |
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Symfony\Component\EventDispatcher\EventDispatcher::dispatch
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1 |
10,993 µs |
2,950 µs |
463,232 bytes |
472,640 bytes |
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GameDev\PlatformGameApi\DTO\StateApi\SaveStateOutput::__construct…
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1 |
1 µs |
0 µs |
632 bytes |
0 bytes |