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Function Details

GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::__invoke

Current function

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::__in…
Percent of total request
1 48 µs µs 1,560 bytes bytes 15,223 µs
(21 %)
12,118 µs
(18 %)
640,664 bytes
(13 %)
627,480 bytes
(13 %)

Parent functions

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Controller\Game\API\Slot\StateController::{closu…
Percent of total request
1 µs µs 24 bytes bytes 15,245 µs
(21 %)
12,118 µs
(18 %)
642,728 bytes
(13 %)
627,480 bytes
(13 %)

Child functions

Function Call Count Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Service\Shared\Game\Session\GameStateService::re… 1 6,451 µs 4,308 µs 199,656 bytes 212,032 bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::getWindowSe… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::deno… 1 5,800 µs µs 243,672 bytes 227,664 bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::hasProtocol… 1 µs µs 2,040 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::getS… 1 2,431 µs 7,810 µs 114,576 bytes 187,784 bytes
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::isSt… 1 µs µs 2,120 bytes bytes
GameDev\Platform\Service\Game\Utils\ActionIdGenerator\UuidVersion… 1 336 µs µs 45,640 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::crea… 1 102 µs µs 19,760 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::getGameSess… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Helper\Json::encode 1 12 µs µs 2,312 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::crea… 1 21 µs µs 5,880 bytes bytes
GameDev\PlatformGameApi\DTO\StateApi\RetrieveStateOutput::__const… 1 µs µs 664 bytes bytes