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Function Details

GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::__invoke

Current function

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::__in…
Percent of total request
1 33 µs µs 1,560 bytes bytes 18,581 µs
(25 %)
11,892 µs
(19 %)
640,664 bytes
(13 %)
627,480 bytes
(13 %)

Parent functions

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Controller\Game\API\Slot\StateController::{closu…
Percent of total request
1 µs µs 24 bytes bytes 18,605 µs
(25 %)
11,892 µs
(19 %)
642,728 bytes
(13 %)
627,480 bytes
(13 %)

Child functions

Function Call Count Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Service\Shared\Game\Session\GameStateService::re… 1 9,387 µs 4,502 µs 199,656 bytes 212,032 bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::getWindowSe… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::deno… 1 5,703 µs µs 243,672 bytes 227,664 bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::hasProtocol… 1 µs µs 2,040 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::getS… 1 3,072 µs 7,390 µs 114,576 bytes 187,784 bytes
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::isSt… 1 µs µs 2,120 bytes bytes
GameDev\Platform\Service\Game\Utils\ActionIdGenerator\UuidVersion… 1 246 µs µs 45,640 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::crea… 1 90 µs µs 19,760 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::getGameSess… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Helper\Json::encode 1 11 µs µs 2,312 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::crea… 1 17 µs µs 5,880 bytes bytes
GameDev\PlatformGameApi\DTO\StateApi\RetrieveStateOutput::__const… 1 µs µs 664 bytes bytes