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Function Details

GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke

Current function

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke…
Percent of total request
1 83 µs µs 2,088 bytes 1,488 bytes 37,014 µs
(33 %)
10,899 µs
(14 %)
846,520 bytes
(15 %)
983,592 bytes
(18 %)

Parent functions

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Controller\Game\API\Slot\StateController::{closu…
Percent of total request
1 17 µs µs -1,640 bytes bytes 38,266 µs
(34 %)
11,477 µs
(15 %)
960,328 bytes
(18 %)
983,592 bytes
(18 %)

Child functions

Function Call Count Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Helper\Json::decode 1 13 µs µs 4,576 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixFinal… 1 µs µs 664 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixRound… 1 12 µs µs 3,504 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::generate… 1 36 µs µs 5,312 bytes bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::re… 1 12,958 µs 4,482 µs 168,984 bytes 195,800 bytes
GameDev\Platform\Model\Shared\Session\Player\AbstractPlayer::getM… 3 µs µs 664 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::getRoun… 1 2,333 µs 978 µs 24,856 bytes 43,600 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::shouldCo… 1 µs µs 664 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateProto… 1 µs µs 1,768 bytes bytes
GameDev\PlatformGameApi\DTO\Common\WindowSettings::jsonSerialize 1 µs µs 3,248 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateWindo… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Persistence\SessionTransactionManager::beginTran… 1 693 µs 291 µs 5,440 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::saveRou… 1 16 µs µs 4,144 bytes bytes
count 1 µs µs 584 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 1,016 bytes bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::sa… 1 5,984 µs 1,789 µs 133,768 bytes 98,248 bytes
GameDev\Platform\Persistence\SessionTransactionManager::commit 1 783 µs 100 µs 1,912 bytes 1,656 bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::un… 1 1,750 µs 285 µs 11,720 bytes 11,464 bytes
GameDev\Platform\Service\Game\API\Slot\State\Factory\GameActionEv… 1 154 µs µs 27,040 bytes 26,784 bytes
GameDev\Platform\Event\Game\GameActionEvent::setException 1 µs µs 632 bytes 376 bytes
Symfony\Component\EventDispatcher\EventDispatcher::dispatch 1 12,170 µs 2,974 µs 440,520 bytes 604,176 bytes
GameDev\PlatformGameApi\DTO\StateApi\SaveStateOutput::__construct… 1 µs µs 632 bytes bytes