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Function Details

GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke

Current function

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke…
Percent of total request
1 59 µs µs 2,088 bytes 1,488 bytes 25,194 µs
(27 %)
9,411 µs
(13 %)
846,520 bytes
(15 %)
983,592 bytes
(18 %)

Parent functions

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Controller\Game\API\Slot\StateController::{closu…
Percent of total request
1 13 µs µs -1,640 bytes bytes 26,031 µs
(27 %)
9,411 µs
(13 %)
960,328 bytes
(18 %)
983,592 bytes
(18 %)

Child functions

Function Call Count Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Helper\Json::decode 1 11 µs µs 4,576 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixFinal… 1 µs µs 664 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixRound… 1 22 µs µs 3,504 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::generate… 1 28 µs µs 5,312 bytes bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::re… 1 8,212 µs 3,869 µs 168,984 bytes 195,800 bytes
GameDev\Platform\Model\Shared\Session\Player\AbstractPlayer::getM… 3 µs µs 664 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::getRoun… 1 1,687 µs 896 µs 24,856 bytes 43,600 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::shouldCo… 1 µs µs 664 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateProto… 1 µs µs 1,768 bytes bytes
GameDev\PlatformGameApi\DTO\Common\WindowSettings::jsonSerialize 1 µs µs 3,248 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateWindo… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Persistence\SessionTransactionManager::beginTran… 1 437 µs 298 µs 5,440 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::saveRou… 1 19 µs µs 4,144 bytes bytes
count 1 µs µs 584 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 1,016 bytes bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::sa… 1 3,652 µs 1,620 µs 133,768 bytes 98,248 bytes
GameDev\Platform\Persistence\SessionTransactionManager::commit 1 403 µs 74 µs 1,912 bytes 1,656 bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::un… 1 1,050 µs 281 µs 11,720 bytes 11,464 bytes
GameDev\Platform\Service\Game\API\Slot\State\Factory\GameActionEv… 1 111 µs µs 27,040 bytes 26,784 bytes
GameDev\Platform\Event\Game\GameActionEvent::setException 1 µs µs 632 bytes 376 bytes
Symfony\Component\EventDispatcher\EventDispatcher::dispatch 1 9,481 µs 2,373 µs 440,520 bytes 604,176 bytes
GameDev\PlatformGameApi\DTO\StateApi\SaveStateOutput::__construct… 1 µs µs 632 bytes bytes