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GameDev\Platform\Helper\Json::decode
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1 |
45 µs |
0 µs |
17,400 bytes |
0 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixFinal…
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1 |
3 µs |
0 µs |
664 bytes |
0 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixRound…
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1 |
9 µs |
0 µs |
3,504 bytes |
0 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\SaveAction::generate…
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1 |
28 µs |
0 µs |
5,312 bytes |
1,816 bytes |
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GameDev\Platform\Service\Shared\Game\Session\GameStateService::re…
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1 |
8,314 µs |
3,838 µs |
168,984 bytes |
206,488 bytes |
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GameDev\Platform\Model\Shared\Session\Player\AbstractPlayer::getM…
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3 |
3 µs |
0 µs |
664 bytes |
0 bytes |
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GameDev\Platform\Service\Game\Session\Round\RoundService::getRoun…
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1 |
1,596 µs |
871 µs |
24,856 bytes |
43,600 bytes |
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GameDev\Platform\Service\Shared\Round\TxId::generate
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2 |
129 µs |
0 µs |
2,672 bytes |
120 bytes |
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GameDev\Platform\Entity\SessionShared\RoundStatus::fromString
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2 |
10 µs |
0 µs |
1,440 bytes |
88 bytes |
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GameDev\Platform\Model\Shared\Session\Round\Transaction::create
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2 |
7 µs |
0 µs |
1,520 bytes |
96 bytes |
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GameDev\Platform\Service\Game\Session\Round\RoundService::addBetT…
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1 |
3,340 µs |
1,098 µs |
74,168 bytes |
24,040 bytes |
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GameDev\Platform\Service\Game\Session\Round\RoundService::addWinT…
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1 |
3,290 µs |
760 µs |
17,464 bytes |
18,384 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\SaveAction::shouldCo…
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1 |
1 µs |
0 µs |
664 bytes |
0 bytes |
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GameDev\Platform\Model\Shared\Game\Session\GameState::updateProto…
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1 |
6 µs |
0 µs |
1,768 bytes |
1,304 bytes |
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GameDev\PlatformGameApi\DTO\Common\WindowSettings::jsonSerialize
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1 |
6 µs |
0 µs |
3,248 bytes |
2,992 bytes |
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GameDev\Platform\Model\Shared\Game\Session\GameState::updateWindo…
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1 |
4 µs |
0 µs |
1,392 bytes |
1,136 bytes |
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GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS…
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1 |
3 µs |
0 µs |
1,392 bytes |
1,136 bytes |
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GameDev\Platform\Persistence\SessionTransactionManager::beginTran…
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1 |
338 µs |
157 µs |
5,440 bytes |
5,184 bytes |
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GameDev\Platform\Service\Game\Session\Round\RoundService::saveRou…
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1 |
1,113 µs |
317 µs |
36,888 bytes |
61,856 bytes |
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count
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1 |
0 µs |
0 µs |
584 bytes |
0 bytes |
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GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS…
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1 |
5 µs |
0 µs |
1,016 bytes |
0 bytes |
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GameDev\Platform\Service\Shared\Game\Session\GameStateService::sa…
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1 |
5,661 µs |
2,430 µs |
142,408 bytes |
128,216 bytes |
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GameDev\Platform\Persistence\SessionTransactionManager::commit
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1 |
425 µs |
71 µs |
1,912 bytes |
0 bytes |
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GameDev\Platform\Service\Shared\Game\Session\GameStateService::un…
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1 |
1,199 µs |
312 µs |
11,720 bytes |
4,536 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\Factory\GameActionEv…
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1 |
115 µs |
0 µs |
27,040 bytes |
26,784 bytes |
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GameDev\Platform\Event\Game\GameActionEvent::setException
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1 |
1 µs |
0 µs |
632 bytes |
376 bytes |
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Symfony\Component\EventDispatcher\EventDispatcher::dispatch
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1 |
10,082 µs |
3,260 µs |
463,232 bytes |
472,640 bytes |
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GameDev\PlatformGameApi\DTO\StateApi\SaveStateOutput::__construct…
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1 |
1 µs |
0 µs |
632 bytes |
0 bytes |