| Function | Call Count | Self Wall Time | Self CPU | Self Memory Usage | Self Peak Memory Usage | Inclusive Wall Time | Inclusive CPU | Inclusive Memory Usage | Inclusive Peak Memory Usage |
|---|---|---|---|---|---|---|---|---|---|
|
GameDev\Platform\Entity\SessionShared\Round::setStatus
Percent of total request |
2 | 2 µs | 0 µs | 1,208 bytes | 376 bytes | 2 µs (0 %) |
0 µs (0 %) |
1,208 bytes (0 %) |
376 bytes (0 %) |
| Function | Call Count | Self Wall Time | Self CPU | Self Memory Usage | Self Peak Memory Usage | Inclusive Wall Time | Inclusive CPU | Inclusive Memory Usage | Inclusive Peak Memory Usage |
|---|---|---|---|---|---|---|---|---|---|
|
GameDev\Platform\Entity\SessionShared\Round::addBet
Percent of total request |
1 | 18 µs | 0 µs | 1,208 bytes | 0 bytes | 85 µs (0 %) |
0 µs (0 %) |
15,360 bytes (0 %) |
0 bytes (0 %) |
|
GameDev\Platform\Entity\SessionShared\Round::addWin
Percent of total request |
1 | 15 µs | 0 µs | 1,144 bytes | 2,936 bytes | 84 µs (0 %) |
0 µs (0 %) |
9,584 bytes (0 %) |
9,328 bytes (0 %) |
| Function | Call Count | Inclusive Wall Time | Inclusive CPU | Inclusive Memory Usage | Inclusive Peak Memory Usage |
|---|---|---|---|---|---|
| GameDev\Platform\Entity\SessionShared\Round::setStatus called no functions. | |||||