« Back to run

Function Details

GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke

Current function

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke…
Percent of total request
1 70 µs µs 2,088 bytes 1,488 bytes 33,673 µs
(32 %)
9,803 µs
(14 %)
846,520 bytes
(15 %)
983,592 bytes
(18 %)

Parent functions

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Controller\Game\API\Slot\StateController::{closu…
Percent of total request
1 16 µs µs -1,640 bytes bytes 34,582 µs
(33 %)
10,472 µs
(15 %)
960,328 bytes
(18 %)
983,592 bytes
(18 %)

Child functions

Function Call Count Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Helper\Json::decode 1 12 µs µs 4,576 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixFinal… 1 µs µs 664 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixRound… 1 19 µs µs 3,504 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::generate… 1 28 µs µs 5,312 bytes bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::re… 1 11,752 µs 3,878 µs 168,984 bytes 195,800 bytes
GameDev\Platform\Model\Shared\Session\Player\AbstractPlayer::getM… 3 µs µs 664 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::getRoun… 1 2,466 µs 1,256 µs 24,856 bytes 43,600 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::shouldCo… 1 µs µs 664 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateProto… 1 µs µs 1,768 bytes bytes
GameDev\PlatformGameApi\DTO\Common\WindowSettings::jsonSerialize 1 µs µs 3,248 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateWindo… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Persistence\SessionTransactionManager::beginTran… 1 656 µs 146 µs 5,440 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::saveRou… 1 18 µs µs 4,144 bytes bytes
count 1 µs µs 584 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 1,016 bytes bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::sa… 1 5,525 µs 1,622 µs 133,768 bytes 98,248 bytes
GameDev\Platform\Persistence\SessionTransactionManager::commit 1 734 µs 92 µs 1,912 bytes 1,656 bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::un… 1 1,924 µs 336 µs 11,720 bytes 11,464 bytes
GameDev\Platform\Service\Game\API\Slot\State\Factory\GameActionEv… 1 126 µs µs 27,040 bytes 26,784 bytes
GameDev\Platform\Event\Game\GameActionEvent::setException 1 µs µs 632 bytes 376 bytes
Symfony\Component\EventDispatcher\EventDispatcher::dispatch 1 10,319 µs 2,473 µs 440,520 bytes 604,176 bytes
GameDev\PlatformGameApi\DTO\StateApi\SaveStateOutput::__construct… 1 µs µs 632 bytes bytes