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Function Details

GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::__invoke

Current function

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::__in…
Percent of total request
1 36 µs µs 1,560 bytes bytes 18,718 µs
(26 %)
12,179 µs
(20 %)
640,728 bytes
(13 %)
628,232 bytes
(13 %)

Parent functions

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Controller\Game\API\Slot\StateController::{closu…
Percent of total request
1 µs µs 24 bytes bytes 18,746 µs
(26 %)
12,179 µs
(20 %)
642,792 bytes
(13 %)
628,232 bytes
(13 %)

Child functions

Function Call Count Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Service\Shared\Game\Session\GameStateService::re… 1 8,871 µs 4,355 µs 199,656 bytes 212,032 bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::getWindowSe… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::deno… 1 6,101 µs 837 µs 243,672 bytes 227,664 bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::hasProtocol… 1 17 µs µs 2,040 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::getS… 1 3,249 µs 6,987 µs 114,640 bytes 188,536 bytes
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::isSt… 1 µs µs 2,120 bytes bytes
GameDev\Platform\Service\Game\Utils\ActionIdGenerator\UuidVersion… 1 310 µs µs 45,640 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::crea… 1 90 µs µs 19,760 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::getGameSess… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Helper\Json::encode 1 µs µs 2,312 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::crea… 1 19 µs µs 5,880 bytes bytes
GameDev\PlatformGameApi\DTO\StateApi\RetrieveStateOutput::__const… 1 µs µs 664 bytes bytes