« Back to run

Function Details

GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::__invoke

Current function

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::__in…
Percent of total request
1 41 µs µs 1,560 bytes bytes 25,540 µs
(25 %)
13,286 µs
(17 %)
788,184 bytes
(13 %)
833,768 bytes
(14 %)

Parent functions

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Controller\Game\API\Slot\StateController::{closu…
Percent of total request
1 12 µs µs 24 bytes bytes 25,556 µs
(25 %)
13,286 µs
(17 %)
790,248 bytes
(13 %)
833,768 bytes
(14 %)

Child functions

Function Call Count Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Service\Shared\Game\Session\GameStateService::re… 1 14,101 µs 5,007 µs 183,272 bytes 215,816 bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::getWindowSe… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::deno… 1 6,521 µs 3,253 µs 243,672 bytes 227,664 bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::hasProtocol… 1 µs µs 2,040 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::getS… 1 4,468 µs 5,026 µs 278,480 bytes 390,288 bytes
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::isSt… 1 µs µs 2,120 bytes bytes
GameDev\Platform\Service\Game\Utils\ActionIdGenerator\UuidVersion… 1 264 µs µs 45,640 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::crea… 1 94 µs µs 19,760 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::getGameSess… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Helper\Json::encode 1 µs µs 2,312 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\RetrieveAction::crea… 1 21 µs µs 5,880 bytes bytes
GameDev\PlatformGameApi\DTO\StateApi\RetrieveStateOutput::__const… 1 µs µs 664 bytes bytes