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Function Details

GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke

Current function

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke…
Percent of total request
1 260 µs µs 2,088 bytes 3,120 bytes 36,501 µs
(28 %)
10,653 µs
(12 %)
883,976 bytes
(14 %)
878,760 bytes
(14 %)

Parent functions

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Controller\Game\API\Slot\StateController::{closu…
Percent of total request
1 15 µs µs -1,576 bytes 872 bytes 37,511 µs
(29 %)
10,653 µs
(12 %)
997,848 bytes
(15 %)
990,432 bytes
(15 %)

Child functions

Function Call Count Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Helper\Json::decode 1 16 µs µs 4,576 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixFinal… 1 µs µs 664 bytes 200 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixRound… 1 10 µs µs 3,504 bytes 3,248 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::generate… 1 38 µs µs 5,312 bytes 5,056 bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::re… 1 13,138 µs 4,417 µs 168,984 bytes 206,488 bytes
GameDev\Platform\Model\Shared\Session\Player\AbstractPlayer::getM… 3 µs µs 664 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::getRoun… 1 2,582 µs 1,008 µs 24,856 bytes 43,600 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::shouldCo… 1 µs µs 664 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateProto… 1 µs µs 1,768 bytes bytes
GameDev\PlatformGameApi\DTO\Common\WindowSettings::jsonSerialize 1 µs µs 3,248 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateWindo… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Persistence\SessionTransactionManager::beginTran… 1 801 µs 317 µs 5,440 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::saveRou… 1 18 µs µs 4,144 bytes bytes
count 1 µs µs 584 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 164,856 bytes 291,488 bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::sa… 1 6,277 µs 1,830 µs 199,304 bytes 36,136 bytes
GameDev\Platform\Persistence\SessionTransactionManager::commit 1 838 µs 72 µs 1,912 bytes 1,656 bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::un… 1 1,626 µs 323 µs 11,720 bytes 11,464 bytes
GameDev\Platform\Service\Game\API\Slot\State\Factory\GameActionEv… 1 132 µs µs 27,040 bytes 26,784 bytes
GameDev\Platform\Event\Game\GameActionEvent::setException 1 µs µs 632 bytes 376 bytes
Symfony\Component\EventDispatcher\EventDispatcher::dispatch 1 10,733 µs 2,686 µs 248,600 bytes 249,144 bytes
GameDev\PlatformGameApi\DTO\StateApi\SaveStateOutput::__construct… 1 µs µs 632 bytes bytes