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GameDev\Platform\Helper\Json::decode
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1 |
16 µs |
0 µs |
4,576 bytes |
0 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixFinal…
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1 |
2 µs |
0 µs |
664 bytes |
200 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixRound…
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1 |
10 µs |
0 µs |
3,504 bytes |
3,248 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\SaveAction::generate…
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1 |
38 µs |
0 µs |
5,312 bytes |
5,056 bytes |
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GameDev\Platform\Service\Shared\Game\Session\GameStateService::re…
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1 |
13,138 µs |
4,417 µs |
168,984 bytes |
206,488 bytes |
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GameDev\Platform\Model\Shared\Session\Player\AbstractPlayer::getM…
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3 |
3 µs |
0 µs |
664 bytes |
0 bytes |
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GameDev\Platform\Service\Game\Session\Round\RoundService::getRoun…
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1 |
2,582 µs |
1,008 µs |
24,856 bytes |
43,600 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\SaveAction::shouldCo…
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1 |
2 µs |
0 µs |
664 bytes |
0 bytes |
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GameDev\Platform\Model\Shared\Game\Session\GameState::updateProto…
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1 |
5 µs |
0 µs |
1,768 bytes |
0 bytes |
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GameDev\PlatformGameApi\DTO\Common\WindowSettings::jsonSerialize
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1 |
5 µs |
0 µs |
3,248 bytes |
0 bytes |
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GameDev\Platform\Model\Shared\Game\Session\GameState::updateWindo…
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1 |
4 µs |
0 µs |
1,392 bytes |
0 bytes |
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GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS…
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1 |
4 µs |
0 µs |
1,392 bytes |
0 bytes |
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GameDev\Platform\Persistence\SessionTransactionManager::beginTran…
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1 |
801 µs |
317 µs |
5,440 bytes |
0 bytes |
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GameDev\Platform\Service\Game\Session\Round\RoundService::saveRou…
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1 |
18 µs |
0 µs |
4,144 bytes |
0 bytes |
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count
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1 |
1 µs |
0 µs |
584 bytes |
0 bytes |
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GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS…
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1 |
4 µs |
0 µs |
164,856 bytes |
291,488 bytes |
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GameDev\Platform\Service\Shared\Game\Session\GameStateService::sa…
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1 |
6,277 µs |
1,830 µs |
199,304 bytes |
36,136 bytes |
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GameDev\Platform\Persistence\SessionTransactionManager::commit
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1 |
838 µs |
72 µs |
1,912 bytes |
1,656 bytes |
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GameDev\Platform\Service\Shared\Game\Session\GameStateService::un…
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1 |
1,626 µs |
323 µs |
11,720 bytes |
11,464 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\Factory\GameActionEv…
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1 |
132 µs |
0 µs |
27,040 bytes |
26,784 bytes |
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GameDev\Platform\Event\Game\GameActionEvent::setException
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1 |
1 µs |
0 µs |
632 bytes |
376 bytes |
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Symfony\Component\EventDispatcher\EventDispatcher::dispatch
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1 |
10,733 µs |
2,686 µs |
248,600 bytes |
249,144 bytes |
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GameDev\PlatformGameApi\DTO\StateApi\SaveStateOutput::__construct…
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1 |
1 µs |
0 µs |
632 bytes |
0 bytes |