« Back to run

Function Details

GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke

Current function

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke…
Percent of total request
1 121 µs µs 2,408 bytes 2,992 bytes 46,925 µs
(34 %)
13,309 µs
(14 %)
1,061,832 bytes
(16 %)
1,064,832 bytes
(16 %)

Parent functions

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Controller\Game\API\Slot\StateController::{closu…
Percent of total request
1 16 µs µs -1,904 bytes 808 bytes 47,887 µs
(35 %)
13,309 µs
(14 %)
1,175,376 bytes
(17 %)
1,167,960 bytes
(17 %)

Child functions

Function Call Count Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Helper\Json::decode 1 49 µs µs 17,400 bytes 12,248 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixFinal… 1 µs µs 664 bytes 408 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixRound… 1 12 µs µs 3,504 bytes 3,248 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::generate… 1 44 µs µs 5,312 bytes 5,056 bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::re… 1 10,861 µs 4,327 µs 168,984 bytes 206,488 bytes
GameDev\Platform\Model\Shared\Session\Player\AbstractPlayer::getM… 3 µs µs 664 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::getRoun… 1 2,209 µs 957 µs 188,696 bytes 304,552 bytes
GameDev\Platform\Service\Shared\Round\TxId::generate 2 164 µs 134 µs 2,672 bytes bytes
GameDev\Platform\Entity\SessionShared\RoundStatus::fromString 2 µs µs 1,440 bytes bytes
GameDev\Platform\Model\Shared\Session\Round\Transaction::create 2 µs µs 1,520 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::addBetT… 1 5,370 µs 1,201 µs 74,168 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::addWinT… 1 5,252 µs 768 µs 17,464 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::shouldCo… 1 µs µs 664 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateProto… 1 µs µs 1,768 bytes bytes
GameDev\PlatformGameApi\DTO\Common\WindowSettings::jsonSerialize 1 µs µs 3,248 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateWindo… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Persistence\SessionTransactionManager::beginTran… 1 535 µs 138 µs 5,440 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::saveRou… 1 1,469 µs 284 µs 102,424 bytes 61,424 bytes
count 1 µs µs 584 bytes 488 bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 1,016 bytes 760 bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::sa… 1 7,676 µs 2,449 µs 142,408 bytes 151,376 bytes
GameDev\Platform\Persistence\SessionTransactionManager::commit 1 629 µs 101 µs 1,912 bytes bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::un… 1 1,942 µs 294 µs 11,720 bytes 4,536 bytes
GameDev\Platform\Service\Game\API\Slot\State\Factory\GameActionEv… 1 140 µs µs 27,040 bytes 26,784 bytes
GameDev\Platform\Event\Game\GameActionEvent::setException 1 µs µs 632 bytes 376 bytes
Symfony\Component\EventDispatcher\EventDispatcher::dispatch 1 10,412 µs 2,656 µs 274,664 bytes 284,096 bytes
GameDev\PlatformGameApi\DTO\StateApi\SaveStateOutput::__construct… 1 µs µs 632 bytes bytes