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Function Details

GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke

Current function

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke…
Percent of total request
1 229 µs µs 2,088 bytes 3,120 bytes 33,220 µs
(27 %)
9,817 µs
(11 %)
883,976 bytes
(14 %)
878,760 bytes
(14 %)

Parent functions

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Controller\Game\API\Slot\StateController::{closu…
Percent of total request
1 13 µs µs -1,576 bytes 872 bytes 34,274 µs
(28 %)
9,817 µs
(11 %)
997,848 bytes
(15 %)
990,432 bytes
(15 %)

Child functions

Function Call Count Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Helper\Json::decode 1 14 µs µs 4,576 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixFinal… 1 µs µs 664 bytes 200 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixRound… 1 10 µs µs 3,504 bytes 3,248 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::generate… 1 32 µs µs 5,312 bytes 5,056 bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::re… 1 12,304 µs 4,089 µs 168,984 bytes 206,488 bytes
GameDev\Platform\Model\Shared\Session\Player\AbstractPlayer::getM… 3 µs µs 664 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::getRoun… 1 2,325 µs 899 µs 24,856 bytes 43,600 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::shouldCo… 1 µs µs 664 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateProto… 1 µs µs 1,768 bytes bytes
GameDev\PlatformGameApi\DTO\Common\WindowSettings::jsonSerialize 1 µs µs 3,248 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateWindo… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Persistence\SessionTransactionManager::beginTran… 1 690 µs 296 µs 5,440 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::saveRou… 1 16 µs µs 4,144 bytes bytes
count 1 µs µs 584 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 164,856 bytes 291,488 bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::sa… 1 5,714 µs 1,673 µs 199,304 bytes 36,136 bytes
GameDev\Platform\Persistence\SessionTransactionManager::commit 1 774 µs 75 µs 1,912 bytes 1,656 bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::un… 1 1,472 µs 302 µs 11,720 bytes 11,464 bytes
GameDev\Platform\Service\Game\API\Slot\State\Factory\GameActionEv… 1 120 µs µs 27,040 bytes 26,784 bytes
GameDev\Platform\Event\Game\GameActionEvent::setException 1 µs µs 632 bytes 376 bytes
Symfony\Component\EventDispatcher\EventDispatcher::dispatch 1 9,494 µs 2,483 µs 248,600 bytes 249,144 bytes
GameDev\PlatformGameApi\DTO\StateApi\SaveStateOutput::__construct… 1 µs µs 632 bytes bytes