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GameDev\Platform\Helper\Json::decode
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1 |
48 µs |
0 µs |
17,400 bytes |
12,248 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixFinal…
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1 |
2 µs |
0 µs |
664 bytes |
408 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixRound…
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1 |
10 µs |
0 µs |
3,504 bytes |
3,248 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\SaveAction::generate…
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1 |
39 µs |
0 µs |
5,312 bytes |
5,056 bytes |
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GameDev\Platform\Service\Shared\Game\Session\GameStateService::re…
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1 |
12,794 µs |
4,176 µs |
168,984 bytes |
206,488 bytes |
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GameDev\Platform\Model\Shared\Session\Player\AbstractPlayer::getM…
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3 |
1 µs |
0 µs |
664 bytes |
0 bytes |
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GameDev\Platform\Service\Game\Session\Round\RoundService::getRoun…
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1 |
2,859 µs |
1,280 µs |
188,696 bytes |
304,552 bytes |
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GameDev\Platform\Service\Shared\Round\TxId::generate
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2 |
156 µs |
0 µs |
2,672 bytes |
0 bytes |
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GameDev\Platform\Entity\SessionShared\RoundStatus::fromString
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2 |
11 µs |
0 µs |
1,440 bytes |
0 bytes |
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GameDev\Platform\Model\Shared\Session\Round\Transaction::create
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2 |
9 µs |
0 µs |
1,520 bytes |
0 bytes |
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GameDev\Platform\Service\Game\Session\Round\RoundService::addBetT…
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1 |
4,338 µs |
1,716 µs |
74,168 bytes |
0 bytes |
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GameDev\Platform\Service\Game\Session\Round\RoundService::addWinT…
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1 |
4,041 µs |
885 µs |
17,464 bytes |
0 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\SaveAction::shouldCo…
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1 |
2 µs |
0 µs |
664 bytes |
0 bytes |
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GameDev\Platform\Model\Shared\Game\Session\GameState::updateProto…
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1 |
5 µs |
0 µs |
1,768 bytes |
0 bytes |
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GameDev\PlatformGameApi\DTO\Common\WindowSettings::jsonSerialize
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1 |
7 µs |
0 µs |
3,248 bytes |
0 bytes |
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GameDev\Platform\Model\Shared\Game\Session\GameState::updateWindo…
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1 |
5 µs |
0 µs |
1,392 bytes |
0 bytes |
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GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS…
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1 |
4 µs |
0 µs |
1,392 bytes |
0 bytes |
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GameDev\Platform\Persistence\SessionTransactionManager::beginTran…
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1 |
712 µs |
166 µs |
5,440 bytes |
0 bytes |
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GameDev\Platform\Service\Game\Session\Round\RoundService::saveRou…
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1 |
1,868 µs |
354 µs |
102,424 bytes |
61,424 bytes |
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count
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1 |
1 µs |
0 µs |
584 bytes |
488 bytes |
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GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS…
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1 |
5 µs |
0 µs |
1,016 bytes |
760 bytes |
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GameDev\Platform\Service\Shared\Game\Session\GameStateService::sa…
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1 |
9,283 µs |
2,273 µs |
142,408 bytes |
151,376 bytes |
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GameDev\Platform\Persistence\SessionTransactionManager::commit
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1 |
771 µs |
65 µs |
1,912 bytes |
0 bytes |
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GameDev\Platform\Service\Shared\Game\Session\GameStateService::un…
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1 |
1,498 µs |
309 µs |
11,720 bytes |
4,536 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\Factory\GameActionEv…
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1 |
120 µs |
0 µs |
27,040 bytes |
26,784 bytes |
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GameDev\Platform\Event\Game\GameActionEvent::setException
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1 |
1 µs |
0 µs |
632 bytes |
376 bytes |
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Symfony\Component\EventDispatcher\EventDispatcher::dispatch
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1 |
10,567 µs |
2,757 µs |
274,664 bytes |
284,096 bytes |
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GameDev\PlatformGameApi\DTO\StateApi\SaveStateOutput::__construct…
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1 |
1 µs |
0 µs |
632 bytes |
0 bytes |