« Back to run

Function Details

GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke

Current function

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke…
Percent of total request
1 107 µs µs 2,472 bytes 2,984 bytes 29,478 µs
(27 %)
12,870 µs
(15 %)
1,072,976 bytes
(16 %)
1,068,048 bytes
(16 %)

Parent functions

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Controller\Game\API\Slot\Version2\StateControlle…
Percent of total request
1 20 µs µs -1,904 bytes 872 bytes 30,437 µs
(27 %)
12,870 µs
(15 %)
1,183,968 bytes
(18 %)
1,176,760 bytes
(18 %)

Child functions

Function Call Count Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Helper\Json::decode 1 68 µs µs 18,960 bytes 14,096 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixFinal… 1 µs µs 664 bytes 408 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixRound… 1 16 µs µs 3,504 bytes 3,248 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::generate… 1 39 µs µs 5,312 bytes 5,056 bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::re… 1 8,299 µs 4,081 µs 168,928 bytes 206,432 bytes
GameDev\Platform\Model\Shared\Session\Player\AbstractPlayer::getM… 3 µs µs 664 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::getRoun… 1 1,508 µs 856 µs 24,856 bytes 43,600 bytes
GameDev\Platform\Persistence\SessionTransactionManager::beginTran… 1 297 µs 241 µs 5,440 bytes bytes
GameDev\Platform\Service\Shared\Round\TxId::generate 2 133 µs µs 2,672 bytes bytes
GameDev\Platform\Entity\SessionShared\RoundStatus::fromString 2 10 µs µs 1,440 bytes bytes
GameDev\Platform\Model\Shared\Session\Round\Transaction::create 2 µs µs 1,520 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::addBetT… 1 2,697 µs 1,045 µs 238,008 bytes 306,432 bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::addWinT… 1 2,393 µs 842 µs 17,464 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::shouldCo… 1 µs µs 664 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateProto… 1 µs µs 1,768 bytes bytes
GameDev\PlatformGameApi\DTO\Common\WindowSettings::jsonSerialize 1 µs µs 3,248 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateWindo… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::saveRou… 1 975 µs 358 µs 36,888 bytes bytes
count 1 µs µs 584 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 1,016 bytes bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::sa… 1 5,228 µs 2,070 µs 208,080 bytes 169,520 bytes
GameDev\Platform\Service\Game\API\Slot\State\Factory\GameActionEv… 1 117 µs µs 27,040 bytes 17,896 bytes
GameDev\Platform\Event\Game\GameActionEvent::setException 1 µs µs 632 bytes 376 bytes
Symfony\Component\EventDispatcher\EventDispatcher::dispatch 1 6,231 µs 2,436 µs 284,104 bytes 293,536 bytes
GameDev\Platform\Persistence\SessionTransactionManager::commit 1 447 µs 681 µs 1,912 bytes bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::un… 1 875 µs 260 µs 11,720 bytes 4,088 bytes
GameDev\PlatformGameApi\DTO\StateApi\SaveStateOutput::__construct… 1 µs µs 632 bytes 376 bytes