|
GameDev\Platform\Helper\Json::decode
|
1 |
46 µs |
0 µs |
17,376 bytes |
15,456 bytes |
|
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixFinal…
|
1 |
2 µs |
0 µs |
664 bytes |
408 bytes |
|
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixRound…
|
1 |
14 µs |
0 µs |
3,504 bytes |
3,248 bytes |
|
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::generate…
|
1 |
56 µs |
0 µs |
5,312 bytes |
5,056 bytes |
|
GameDev\Platform\Service\Shared\Game\Session\GameStateService::re…
|
1 |
14,093 µs |
5,146 µs |
144,392 bytes |
179,480 bytes |
|
GameDev\Platform\Model\Shared\Session\Player\AbstractPlayer::getM…
|
3 |
2 µs |
0 µs |
664 bytes |
0 bytes |
|
GameDev\Platform\Service\Game\Session\Round\RoundService::getRoun…
|
1 |
3,165 µs |
1,188 µs |
24,856 bytes |
45,888 bytes |
|
GameDev\Platform\Model\Shared\Session\Player\Player::getTokenRela…
|
2 |
2 µs |
0 µs |
664 bytes |
0 bytes |
|
GameDev\Platform\Entity\SessionDefault\UserTokenRelation::getCall…
|
1 |
2 µs |
0 µs |
664 bytes |
0 bytes |
|
GameDev\Platform\Entity\SessionShared\Round::setCustomCallbackUrl…
|
1 |
2 µs |
0 µs |
632 bytes |
0 bytes |
|
GameDev\Platform\Entity\Catalog\Game::getId
|
1 |
1 µs |
0 µs |
632 bytes |
0 bytes |
|
GameDev\Platform\Entity\SessionDefault\UserTokenRelation::setGame…
|
1 |
2 µs |
0 µs |
632 bytes |
0 bytes |
|
GameDev\Platform\Persistence\SessionTransactionManager::beginTran…
|
1 |
1,017 µs |
459 µs |
5,440 bytes |
0 bytes |
|
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::shouldCo…
|
1 |
3 µs |
0 µs |
664 bytes |
0 bytes |
|
GameDev\Platform\Model\Shared\Game\Session\GameState::updateProto…
|
1 |
9 µs |
0 µs |
4,008 bytes |
0 bytes |
|
GameDev\PlatformGameApi\DTO\Common\WindowSettings::jsonSerialize
|
1 |
8 µs |
0 µs |
3,248 bytes |
0 bytes |
|
GameDev\Platform\Model\Shared\Game\Session\GameState::updateWindo…
|
1 |
7 µs |
0 µs |
1,392 bytes |
0 bytes |
|
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS…
|
1 |
5 µs |
0 µs |
1,392 bytes |
0 bytes |
|
GameDev\Platform\Service\Game\Session\Round\RoundService::saveRou…
|
1 |
29 µs |
0 µs |
4,872 bytes |
0 bytes |
|
count
|
1 |
1 µs |
0 µs |
584 bytes |
0 bytes |
|
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS…
|
1 |
5 µs |
0 µs |
-1,224 bytes |
0 bytes |
|
GameDev\Platform\Service\Shared\Game\Session\GameStateService::sa…
|
1 |
11,902 µs |
2,374 µs |
238,568 bytes |
310,408 bytes |
|
GameDev\Platform\Service\Game\API\Slot\State\Factory\GameActionEv…
|
1 |
118 µs |
0 µs |
92,576 bytes |
0 bytes |
|
GameDev\Platform\Event\Game\GameActionEvent::setException
|
1 |
1 µs |
0 µs |
632 bytes |
0 bytes |
|
Symfony\Component\EventDispatcher\EventDispatcher::dispatch
|
1 |
32,375 µs |
22,528 µs |
546,016 bytes |
558,464 bytes |
|
GameDev\Platform\Persistence\SessionTransactionManager::commit
|
1 |
1,129 µs |
206 µs |
1,912 bytes |
0 bytes |
|
GameDev\Platform\Service\Shared\Game\Session\GameStateService::un…
|
1 |
1,728 µs |
314 µs |
10,488 bytes |
0 bytes |
|
GameDev\PlatformGameApi\DTO\StateApi\SaveStateOutput::__construct…
|
1 |
1 µs |
0 µs |
632 bytes |
0 bytes |