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Function Details

GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke

Current function

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke…
Percent of total request
1 75 µs µs 2,152 bytes 1,648 bytes 24,199 µs
(21 %)
11,040 µs
(12 %)
915,456 bytes
(14 %)
916,592 bytes
(14 %)

Parent functions

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Controller\Game\API\Slot\Version2\StateControlle…
Percent of total request
1 11 µs µs -1,576 bytes 808 bytes 25,365 µs
(22 %)
11,244 µs
(12 %)
1,026,776 bytes
(16 %)
1,019,568 bytes
(15 %)

Child functions

Function Call Count Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Helper\Json::decode 1 14 µs µs 4,576 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixFinal… 1 µs µs 664 bytes 408 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixRound… 1 11 µs µs 3,504 bytes 3,248 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::generate… 1 23 µs µs 5,312 bytes 5,056 bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::re… 1 8,765 µs 4,487 µs 168,904 bytes 206,408 bytes
GameDev\Platform\Model\Shared\Session\Player\AbstractPlayer::getM… 3 µs µs 664 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::getRoun… 1 1,901 µs 1,212 µs 24,856 bytes 43,600 bytes
GameDev\Platform\Persistence\SessionTransactionManager::beginTran… 1 357 µs 300 µs 5,440 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::shouldCo… 1 µs µs 664 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateProto… 1 µs µs 1,768 bytes bytes
GameDev\PlatformGameApi\DTO\Common\WindowSettings::jsonSerialize 1 µs µs 3,248 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateWindo… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::saveRou… 1 16 µs µs 4,144 bytes bytes
count 1 µs µs 584 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 1,016 bytes bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::sa… 1 5,536 µs 2,177 µs 316,352 bytes 327,040 bytes
GameDev\Platform\Service\Game\API\Slot\State\Factory\GameActionEv… 1 100 µs µs 92,576 bytes 46,448 bytes
GameDev\Platform\Event\Game\GameActionEvent::setException 1 µs µs 632 bytes 376 bytes
Symfony\Component\EventDispatcher\EventDispatcher::dispatch 1 6,256 µs 2,389 µs 262,584 bytes 282,360 bytes
GameDev\Platform\Persistence\SessionTransactionManager::commit 1 485 µs 178 µs 1,912 bytes bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::un… 1 633 µs 297 µs 10,488 bytes bytes
GameDev\PlatformGameApi\DTO\StateApi\SaveStateOutput::__construct… 1 µs µs 632 bytes bytes