« Back to run

Function Details

GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke

Current function

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke…
Percent of total request
1 150 µs µs 2,792 bytes 3,048 bytes 351,534 µs
(82 %)
68,953 µs
(52 %)
1,823,696 bytes
(28 %)
1,823,440 bytes
(28 %)

Parent functions

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Controller\Game\API\Slot\Version2\StateControlle…
Percent of total request
1 22 µs µs 63,336 bytes 64,264 bytes 352,845 µs
(83 %)
68,953 µs
(52 %)
1,979,768 bytes
(30 %)
1,975,088 bytes
(30 %)

Child functions

Function Call Count Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Helper\Json::decode 1 62 µs µs 17,440 bytes 17,184 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixFinal… 1 µs µs 664 bytes 408 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixRound… 1 13 µs µs 3,504 bytes 3,248 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::generate… 1 37 µs µs 5,312 bytes 5,056 bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::re… 1 8,742 µs 5,003 µs 144,304 bytes 179,392 bytes
GameDev\Platform\Model\Shared\Session\Player\AbstractPlayer::getM… 3 µs µs 664 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::getRoun… 1 1,883 µs 926 µs 24,856 bytes 45,888 bytes
GameDev\Platform\Model\Shared\Session\Player\Player::getTokenRela… 2 µs µs 664 bytes bytes
GameDev\Platform\Entity\SessionDefault\UserTokenRelation::getCall… 1 µs µs 664 bytes bytes
GameDev\Platform\Entity\SessionShared\Round::setCustomCallbackUrl… 1 µs µs 632 bytes bytes
GameDev\Platform\Entity\Catalog\Game::getId 1 µs µs 632 bytes bytes
GameDev\Platform\Entity\SessionDefault\UserTokenRelation::setGame… 1 µs µs 632 bytes bytes
GameDev\Platform\Persistence\SessionTransactionManager::beginTran… 1 563 µs 368 µs 5,440 bytes bytes
GameDev\Platform\Service\Shared\Round\TxId::generate 2 182 µs µs 2,672 bytes bytes
GameDev\Platform\Entity\SessionShared\RoundStatus::fromString 2 13 µs µs 1,440 bytes bytes
GameDev\Platform\Model\Shared\Session\Round\Transaction::create 2 10 µs µs 1,520 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::addBetT… 1 182,287 µs 28,783 µs 891,456 bytes 872,488 bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::addWinT… 1 121,311 µs 8,275 µs 52,024 bytes 86,848 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::shouldCo… 1 µs µs 664 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateProto… 1 11 µs µs 4,008 bytes bytes
GameDev\PlatformGameApi\DTO\Common\WindowSettings::jsonSerialize 1 µs µs 3,248 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateWindo… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::saveRou… 1 1,464 µs 564 µs 38,344 bytes 18,136 bytes
count 1 µs µs 584 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs -1,224 bytes bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::sa… 1 4,496 µs 2,214 µs 66,480 bytes 61,208 bytes
GameDev\Platform\Service\Game\API\Slot\State\Factory\GameActionEv… 1 170 µs µs 27,040 bytes 6,704 bytes
GameDev\Platform\Event\Game\GameActionEvent::setException 1 µs µs 632 bytes 376 bytes
Symfony\Component\EventDispatcher\EventDispatcher::dispatch 1 28,018 µs 21,520 µs 509,560 bytes 518,992 bytes
GameDev\Platform\Persistence\SessionTransactionManager::commit 1 1,265 µs 886 µs 1,912 bytes bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::un… 1 815 µs 414 µs 11,720 bytes 4,088 bytes
GameDev\PlatformGameApi\DTO\StateApi\SaveStateOutput::__construct… 1 µs µs 632 bytes 376 bytes