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Function Details

GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke

Current function

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke…
Percent of total request
1 87 µs µs 2,152 bytes 1,648 bytes 43,786 µs
(33 %)
10,157 µs
(12 %)
915,536 bytes
(14 %)
916,672 bytes
(14 %)

Parent functions

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Controller\Game\API\Slot\Version2\StateControlle…
Percent of total request
1 14 µs µs -1,576 bytes 808 bytes 45,071 µs
(34 %)
10,157 µs
(12 %)
1,026,856 bytes
(16 %)
1,019,648 bytes
(15 %)

Child functions

Function Call Count Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Helper\Json::decode 1 16 µs µs 4,576 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixFinal… 1 µs µs 664 bytes 408 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixRound… 1 16 µs µs 3,504 bytes 3,248 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::generate… 1 36 µs µs 5,312 bytes 5,056 bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::re… 1 14,838 µs 4,006 µs 168,984 bytes 206,488 bytes
GameDev\Platform\Model\Shared\Session\Player\AbstractPlayer::getM… 3 µs µs 664 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::getRoun… 1 2,606 µs 853 µs 24,856 bytes 43,600 bytes
GameDev\Platform\Persistence\SessionTransactionManager::beginTran… 1 1,001 µs 236 µs 5,440 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::shouldCo… 1 µs µs 664 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateProto… 1 µs µs 1,768 bytes bytes
GameDev\PlatformGameApi\DTO\Common\WindowSettings::jsonSerialize 1 µs µs 3,248 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateWindo… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::saveRou… 1 14 µs µs 4,144 bytes bytes
count 1 µs µs 584 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 1,016 bytes bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::sa… 1 10,933 µs 2,100 µs 316,352 bytes 327,040 bytes
GameDev\Platform\Service\Game\API\Slot\State\Factory\GameActionEv… 1 109 µs µs 92,576 bytes 46,448 bytes
GameDev\Platform\Event\Game\GameActionEvent::setException 1 µs µs 632 bytes 376 bytes
Symfony\Component\EventDispatcher\EventDispatcher::dispatch 1 10,864 µs 2,367 µs 262,584 bytes 282,360 bytes
GameDev\Platform\Persistence\SessionTransactionManager::commit 1 1,006 µs 162 µs 1,912 bytes bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::un… 1 2,228 µs 433 µs 10,488 bytes bytes
GameDev\PlatformGameApi\DTO\StateApi\SaveStateOutput::__construct… 1 µs µs 632 bytes bytes