|
GameDev\Platform\Helper\Json::decode
|
1 |
31 µs |
0 µs |
17,376 bytes |
17,120 bytes |
|
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixFinal…
|
1 |
1 µs |
0 µs |
664 bytes |
408 bytes |
|
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixRound…
|
1 |
10 µs |
0 µs |
3,504 bytes |
3,248 bytes |
|
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::generate…
|
1 |
34 µs |
0 µs |
5,312 bytes |
5,056 bytes |
|
GameDev\Platform\Service\Shared\Game\Session\GameStateService::re…
|
1 |
9,849 µs |
4,518 µs |
142,960 bytes |
178,048 bytes |
|
GameDev\Platform\Model\Shared\Session\Player\AbstractPlayer::getM…
|
3 |
3 µs |
0 µs |
664 bytes |
0 bytes |
|
GameDev\Platform\Service\Game\Session\Round\RoundService::getRoun…
|
1 |
1,867 µs |
882 µs |
24,856 bytes |
45,888 bytes |
|
GameDev\Platform\Model\Shared\Session\Player\Player::getTokenRela…
|
2 |
1 µs |
0 µs |
664 bytes |
0 bytes |
|
GameDev\Platform\Entity\SessionDefault\UserTokenRelation::getCall…
|
1 |
2 µs |
0 µs |
664 bytes |
0 bytes |
|
GameDev\Platform\Entity\SessionShared\Round::setCustomCallbackUrl…
|
1 |
2 µs |
0 µs |
632 bytes |
0 bytes |
|
GameDev\Platform\Entity\Catalog\Game::getId
|
1 |
0 µs |
0 µs |
632 bytes |
0 bytes |
|
GameDev\Platform\Entity\SessionDefault\UserTokenRelation::setGame…
|
1 |
1 µs |
0 µs |
632 bytes |
0 bytes |
|
GameDev\Platform\Persistence\SessionTransactionManager::beginTran…
|
1 |
459 µs |
285 µs |
5,440 bytes |
0 bytes |
|
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::shouldCo…
|
1 |
2 µs |
0 µs |
664 bytes |
0 bytes |
|
GameDev\Platform\Model\Shared\Game\Session\GameState::updateProto…
|
1 |
7 µs |
0 µs |
4,008 bytes |
0 bytes |
|
GameDev\PlatformGameApi\DTO\Common\WindowSettings::jsonSerialize
|
1 |
7 µs |
0 µs |
3,248 bytes |
0 bytes |
|
GameDev\Platform\Model\Shared\Game\Session\GameState::updateWindo…
|
1 |
4 µs |
0 µs |
1,392 bytes |
0 bytes |
|
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS…
|
1 |
3 µs |
0 µs |
1,392 bytes |
0 bytes |
|
GameDev\Platform\Service\Game\Session\Round\RoundService::saveRou…
|
1 |
16 µs |
0 µs |
4,872 bytes |
0 bytes |
|
count
|
1 |
0 µs |
0 µs |
584 bytes |
0 bytes |
|
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS…
|
1 |
4 µs |
0 µs |
-1,224 bytes |
0 bytes |
|
GameDev\Platform\Service\Shared\Game\Session\GameStateService::sa…
|
1 |
7,177 µs |
2,529 µs |
304,128 bytes |
310,408 bytes |
|
GameDev\Platform\Service\Game\API\Slot\State\Factory\GameActionEv…
|
1 |
115 µs |
0 µs |
27,040 bytes |
0 bytes |
|
GameDev\Platform\Event\Game\GameActionEvent::setException
|
1 |
1 µs |
0 µs |
632 bytes |
0 bytes |
|
Symfony\Component\EventDispatcher\EventDispatcher::dispatch
|
1 |
32,641 µs |
24,616 µs |
539,688 bytes |
552,160 bytes |
|
GameDev\Platform\Persistence\SessionTransactionManager::commit
|
1 |
737 µs |
184 µs |
1,912 bytes |
0 bytes |
|
GameDev\Platform\Service\Shared\Game\Session\GameStateService::un…
|
1 |
1,697 µs |
415 µs |
10,488 bytes |
0 bytes |
|
GameDev\PlatformGameApi\DTO\StateApi\SaveStateOutput::__construct…
|
1 |
1 µs |
0 µs |
632 bytes |
0 bytes |