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Function Details

GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke

Current function

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke…
Percent of total request
1 86 µs µs 2,152 bytes 2,000 bytes 33,722 µs
(28 %)
11,802 µs
(14 %)
924,368 bytes
(14 %)
930,176 bytes
(14 %)

Parent functions

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Controller\Game\API\Slot\Version2\StateControlle…
Percent of total request
1 15 µs µs -1,576 bytes 1,112 bytes 34,771 µs
(29 %)
11,802 µs
(14 %)
1,035,688 bytes
(16 %)
1,033,800 bytes
(16 %)

Child functions

Function Call Count Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Helper\Json::decode 1 15 µs µs 4,576 bytes 4,320 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixFinal… 1 µs µs 664 bytes 408 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixRound… 1 11 µs µs 3,504 bytes 3,248 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::generate… 1 31 µs µs 5,312 bytes 5,056 bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::re… 1 11,115 µs 3,967 µs 169,096 bytes 206,600 bytes
GameDev\Platform\Model\Shared\Session\Player\AbstractPlayer::getM… 3 µs µs 664 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::getRoun… 1 2,004 µs 958 µs 24,856 bytes 43,600 bytes
GameDev\Platform\Persistence\SessionTransactionManager::beginTran… 1 506 µs 247 µs 5,440 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::shouldCo… 1 µs µs 664 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateProto… 1 µs µs 1,768 bytes bytes
GameDev\PlatformGameApi\DTO\Common\WindowSettings::jsonSerialize 1 µs µs 3,248 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateWindo… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::saveRou… 1 13 µs µs 4,144 bytes bytes
count 1 µs µs 584 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 1,016 bytes bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::sa… 1 8,227 µs 2,890 µs 381,888 bytes 353,480 bytes
GameDev\Platform\Service\Game\API\Slot\State\Factory\GameActionEv… 1 152 µs µs 27,040 bytes 20,008 bytes
GameDev\Platform\Event\Game\GameActionEvent::setException 1 µs µs 632 bytes 376 bytes
Symfony\Component\EventDispatcher\EventDispatcher::dispatch 1 8,907 µs 3,246 µs 271,304 bytes 291,080 bytes
GameDev\Platform\Persistence\SessionTransactionManager::commit 1 671 µs 139 µs 1,912 bytes bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::un… 1 1,953 µs 355 µs 10,488 bytes bytes
GameDev\PlatformGameApi\DTO\StateApi\SaveStateOutput::__construct… 1 µs µs 632 bytes bytes