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GameDev\Platform\Helper\Json::decode
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1 |
44 µs |
0 µs |
23,864 bytes |
23,608 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixFinal…
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1 |
2 µs |
0 µs |
664 bytes |
408 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixRound…
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1 |
10 µs |
0 µs |
3,504 bytes |
3,248 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\SaveAction::generate…
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1 |
29 µs |
0 µs |
5,312 bytes |
5,056 bytes |
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GameDev\Platform\Service\Shared\Game\Session\GameStateService::re…
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1 |
13,253 µs |
3,940 µs |
169,096 bytes |
206,600 bytes |
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GameDev\Platform\Model\Shared\Session\Player\AbstractPlayer::getM…
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3 |
1 µs |
0 µs |
664 bytes |
0 bytes |
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GameDev\Platform\Service\Game\Session\Round\RoundService::getRoun…
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1 |
2,347 µs |
899 µs |
24,856 bytes |
43,600 bytes |
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GameDev\Platform\Persistence\SessionTransactionManager::beginTran…
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1 |
948 µs |
241 µs |
5,440 bytes |
0 bytes |
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GameDev\Platform\Service\Shared\Round\TxId::generate
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2 |
145 µs |
0 µs |
2,672 bytes |
0 bytes |
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GameDev\Platform\Entity\SessionShared\RoundStatus::fromString
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2 |
10 µs |
0 µs |
1,440 bytes |
0 bytes |
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GameDev\Platform\Model\Shared\Session\Round\Transaction::create
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2 |
7 µs |
0 µs |
1,520 bytes |
0 bytes |
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GameDev\Platform\Service\Game\Session\Round\RoundService::addBetT…
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1 |
5,714 µs |
1,080 µs |
238,008 bytes |
296,720 bytes |
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GameDev\Platform\Service\Game\Session\Round\RoundService::addWinT…
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1 |
5,415 µs |
818 µs |
17,464 bytes |
0 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\SaveAction::shouldCo…
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1 |
1 µs |
0 µs |
664 bytes |
0 bytes |
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GameDev\Platform\Model\Shared\Game\Session\GameState::updateProto…
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1 |
5 µs |
0 µs |
1,768 bytes |
0 bytes |
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GameDev\PlatformGameApi\DTO\Common\WindowSettings::jsonSerialize
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1 |
6 µs |
0 µs |
3,248 bytes |
0 bytes |
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GameDev\Platform\Model\Shared\Game\Session\GameState::updateWindo…
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1 |
3 µs |
0 µs |
1,392 bytes |
0 bytes |
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GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS…
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1 |
3 µs |
0 µs |
1,392 bytes |
0 bytes |
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GameDev\Platform\Service\Game\Session\Round\RoundService::saveRou…
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1 |
2,018 µs |
397 µs |
36,888 bytes |
0 bytes |
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count
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1 |
1 µs |
0 µs |
584 bytes |
0 bytes |
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GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS…
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1 |
5 µs |
0 µs |
1,016 bytes |
0 bytes |
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GameDev\Platform\Service\Shared\Game\Session\GameStateService::sa…
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1 |
10,850 µs |
2,902 µs |
208,104 bytes |
179,768 bytes |
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GameDev\Platform\Service\Game\API\Slot\State\Factory\GameActionEv…
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1 |
106 µs |
0 µs |
27,040 bytes |
17,384 bytes |
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GameDev\Platform\Event\Game\GameActionEvent::setException
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1 |
1 µs |
0 µs |
632 bytes |
376 bytes |
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Symfony\Component\EventDispatcher\EventDispatcher::dispatch
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1 |
10,214 µs |
3,242 µs |
293,192 bytes |
302,624 bytes |
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GameDev\Platform\Persistence\SessionTransactionManager::commit
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1 |
803 µs |
763 µs |
1,912 bytes |
0 bytes |
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GameDev\Platform\Service\Shared\Game\Session\GameStateService::un…
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1 |
1,999 µs |
333 µs |
11,720 bytes |
4,088 bytes |
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GameDev\PlatformGameApi\DTO\StateApi\SaveStateOutput::__construct…
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1 |
1 µs |
0 µs |
632 bytes |
376 bytes |