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Function Details

GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke

Current function

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke…
Percent of total request
1 110 µs µs 2,152 bytes 1,936 bytes 20,333 µs
(19 %)
11,654 µs
(13 %)
924,368 bytes
(14 %)
927,240 bytes
(14 %)

Parent functions

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Controller\Game\API\Slot\Version2\StateControlle…
Percent of total request
1 13 µs µs -1,640 bytes 744 bytes 21,248 µs
(20 %)
11,654 µs
(13 %)
1,035,624 bytes
(16 %)
1,030,152 bytes
(16 %)

Child functions

Function Call Count Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Helper\Json::decode 1 12 µs µs 4,576 bytes 1,448 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixFinal… 1 µs µs 664 bytes 408 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixRound… 1 µs µs 3,504 bytes 3,248 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::generate… 1 30 µs µs 5,312 bytes 5,056 bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::re… 1 7,186 µs 4,725 µs 169,096 bytes 206,600 bytes
GameDev\Platform\Model\Shared\Session\Player\AbstractPlayer::getM… 3 µs µs 664 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::getRoun… 1 1,690 µs 1,005 µs 24,856 bytes 43,600 bytes
GameDev\Platform\Persistence\SessionTransactionManager::beginTran… 1 230 µs 326 µs 5,440 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::shouldCo… 1 µs µs 664 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateProto… 1 µs µs 1,768 bytes bytes
GameDev\PlatformGameApi\DTO\Common\WindowSettings::jsonSerialize 1 µs µs 3,248 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateWindo… 1 15 µs µs 1,392 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::saveRou… 1 18 µs µs 4,144 bytes bytes
count 1 µs µs 584 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 1,016 bytes bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::sa… 1 4,610 µs 2,565 µs 381,888 bytes 353,480 bytes
GameDev\Platform\Service\Game\API\Slot\State\Factory\GameActionEv… 1 104 µs µs 27,040 bytes 20,008 bytes
GameDev\Platform\Event\Game\GameActionEvent::setException 1 µs µs 632 bytes 376 bytes
Symfony\Component\EventDispatcher\EventDispatcher::dispatch 1 5,223 µs 2,679 µs 271,304 bytes 291,080 bytes
GameDev\Platform\Persistence\SessionTransactionManager::commit 1 239 µs 105 µs 1,912 bytes bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::un… 1 832 µs 249 µs 10,488 bytes bytes
GameDev\PlatformGameApi\DTO\StateApi\SaveStateOutput::__construct… 1 µs µs 632 bytes bytes