« Back to run

Function Details

GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke

Current function

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::__invoke…
Percent of total request
1 102 µs µs 2,472 bytes 2,984 bytes 49,376 µs
(36 %)
13,680 µs
(16 %)
1,080,696 bytes
(16 %)
1,077,504 bytes
(16 %)

Parent functions

Function Call Count Self Wall Time Self CPU Self Memory Usage Self Peak Memory Usage Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Controller\Game\API\Slot\Version2\StateControlle…
Percent of total request
1 15 µs µs -1,968 bytes 808 bytes 50,323 µs
(37 %)
13,680 µs
(16 %)
1,191,624 bytes
(18 %)
1,186,152 bytes
(17 %)

Child functions

Function Call Count Inclusive Wall Time Inclusive CPU Inclusive Memory Usage Inclusive Peak Memory Usage
GameDev\Platform\Helper\Json::decode 1 39 µs µs 17,400 bytes 14,272 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixFinal… 1 µs µs 664 bytes 408 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::fixRound… 1 20 µs µs 3,504 bytes 3,248 bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::generate… 1 29 µs µs 5,312 bytes 5,056 bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::re… 1 13,302 µs 4,587 µs 169,096 bytes 206,600 bytes
GameDev\Platform\Model\Shared\Session\Player\AbstractPlayer::getM… 3 µs µs 664 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::getRoun… 1 2,459 µs 896 µs 24,856 bytes 43,600 bytes
GameDev\Platform\Persistence\SessionTransactionManager::beginTran… 1 803 µs 244 µs 5,440 bytes bytes
GameDev\Platform\Service\Shared\Round\TxId::generate 2 143 µs µs 2,672 bytes bytes
GameDev\Platform\Entity\SessionShared\RoundStatus::fromString 2 µs µs 1,440 bytes bytes
GameDev\Platform\Model\Shared\Session\Round\Transaction::create 2 µs µs 1,520 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::addBetT… 1 4,549 µs 1,022 µs 238,008 bytes 318,608 bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::addWinT… 1 4,215 µs 735 µs 17,464 bytes bytes
GameDev\Platform\Service\Game\API\Slot\State\SaveAction::shouldCo… 1 µs µs 664 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateProto… 1 µs µs 1,768 bytes bytes
GameDev\PlatformGameApi\DTO\Common\WindowSettings::jsonSerialize 1 µs µs 3,248 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateWindo… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 1,392 bytes bytes
GameDev\Platform\Service\Game\Session\Round\RoundService::saveRou… 1 1,841 µs 371 µs 36,888 bytes bytes
count 1 µs µs 584 bytes bytes
GameDev\Platform\Model\Shared\Game\Session\GameState::updateGameS… 1 µs µs 1,016 bytes bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::sa… 1 9,732 µs 2,337 µs 208,104 bytes 157,368 bytes
GameDev\Platform\Service\Game\API\Slot\State\Factory\GameActionEv… 1 116 µs µs 27,040 bytes 17,896 bytes
GameDev\Platform\Event\Game\GameActionEvent::setException 1 µs µs 632 bytes 376 bytes
Symfony\Component\EventDispatcher\EventDispatcher::dispatch 1 9,625 µs 2,490 µs 293,192 bytes 301,656 bytes
GameDev\Platform\Persistence\SessionTransactionManager::commit 1 853 µs 738 µs 1,912 bytes bytes
GameDev\Platform\Service\Shared\Game\Session\GameStateService::un… 1 1,503 µs 260 µs 11,720 bytes 5,056 bytes
GameDev\PlatformGameApi\DTO\StateApi\SaveStateOutput::__construct… 1 µs µs 632 bytes 376 bytes